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	<title>Comments for Playpitch</title>
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	<link>http://playpit.ch</link>
	<description>games + design + advertising + illustration + animation</description>
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		<title>Comment on Manga Miscellany I by Lucien Brightbill</title>
		<link>http://playpit.ch/2009/09/manga-miscellany-i/comment-page-1/#comment-250</link>
		<dc:creator>Lucien Brightbill</dc:creator>
		<pubDate>Sun, 24 Jan 2010 22:21:45 +0000</pubDate>
		<guid isPermaLink="false">http://playpit.ch/?p=132#comment-250</guid>
		<description>Great site! I can&#039;t remember too obviously but I think I discovered your blog through a link someone shared on Facebook. I totally loved your blog posts and want to read more! Are you on Twitter? We should connect.</description>
		<content:encoded><![CDATA[<p>Great site! I can&#8217;t remember too obviously but I think I discovered your blog through a link someone shared on Facebook. I totally loved your blog posts and want to read more! Are you on Twitter? We should connect.</p>
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		<title>Comment on Manga Miscellany I by Willena Levanger</title>
		<link>http://playpit.ch/2009/09/manga-miscellany-i/comment-page-1/#comment-238</link>
		<dc:creator>Willena Levanger</dc:creator>
		<pubDate>Fri, 08 Jan 2010 17:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://playpit.ch/?p=132#comment-238</guid>
		<description>I completely agree with the above comment, the internet is with a doubt growing into the most important medium of communication across the globe and its due to sites like this that ideas are spreading so quickly.</description>
		<content:encoded><![CDATA[<p>I completely agree with the above comment, the internet is with a doubt growing into the most important medium of communication across the globe and its due to sites like this that ideas are spreading so quickly.</p>
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		<title>Comment on Manga Miscellany I by Booker Brendeland</title>
		<link>http://playpit.ch/2009/09/manga-miscellany-i/comment-page-1/#comment-237</link>
		<dc:creator>Booker Brendeland</dc:creator>
		<pubDate>Wed, 06 Jan 2010 22:32:28 +0000</pubDate>
		<guid isPermaLink="false">http://playpit.ch/?p=132#comment-237</guid>
		<description>Hello there - just a short note to say thanks for this entry. Very educational.</description>
		<content:encoded><![CDATA[<p>Hello there &#8211; just a short note to say thanks for this entry. Very educational.</p>
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		<title>Comment on Essay: A Golden Age for Advergaming by lornetki sklep</title>
		<link>http://playpit.ch/2009/07/the-golden-age-of-advergaming/comment-page-1/#comment-222</link>
		<dc:creator>lornetki sklep</dc:creator>
		<pubDate>Tue, 29 Dec 2009 20:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://playpit.ch/2009/07/the-golden-age-of-advergaming/#comment-222</guid>
		<description>What blog script do you use on your site ?</description>
		<content:encoded><![CDATA[<p>What blog script do you use on your site ?</p>
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		<title>Comment on Manga Miscellany I by server virus protection</title>
		<link>http://playpit.ch/2009/09/manga-miscellany-i/comment-page-1/#comment-216</link>
		<dc:creator>server virus protection</dc:creator>
		<pubDate>Thu, 24 Dec 2009 23:20:03 +0000</pubDate>
		<guid isPermaLink="false">http://playpit.ch/?p=132#comment-216</guid>
		<description>Amazing! It&#039;s a real shame more folks don&#039;t know about this site, this article covered everything I needed to know :)</description>
		<content:encoded><![CDATA[<p>Amazing! It&#8217;s a real shame more folks don&#8217;t know about this site, this article covered everything I needed to know <img src='http://playpit.ch/WordPress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Essay: Everyday Hacks: Why Cheating Matters by L. Monte</title>
		<link>http://playpit.ch/2009/08/essay-everyday-hacks-why-cheating-matters/comment-page-1/#comment-197</link>
		<dc:creator>L. Monte</dc:creator>
		<pubDate>Mon, 14 Dec 2009 12:16:39 +0000</pubDate>
		<guid isPermaLink="false">http://playpit.ch/?p=102#comment-197</guid>
		<description>Simply want to say your article is brilliant. The lucidity in your post is simply striking and i can assume you are an expert on this field. Well with your permission allow me to grab your rss feed to keep up to date with future post. Thanks a million and please keep up the sound work.</description>
		<content:encoded><![CDATA[<p>Simply want to say your article is brilliant. The lucidity in your post is simply striking and i can assume you are an expert on this field. Well with your permission allow me to grab your rss feed to keep up to date with future post. Thanks a million and please keep up the sound work.</p>
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		<title>Comment on Essay: A Golden Age for Advergaming by work at home</title>
		<link>http://playpit.ch/2009/07/the-golden-age-of-advergaming/comment-page-1/#comment-37</link>
		<dc:creator>work at home</dc:creator>
		<pubDate>Thu, 10 Sep 2009 07:01:36 +0000</pubDate>
		<guid isPermaLink="false">http://playpit.ch/2009/07/the-golden-age-of-advergaming/#comment-37</guid>
		<description>Very good work, interesting post,  bookmarked !</description>
		<content:encoded><![CDATA[<p>Very good work, interesting post,  bookmarked !</p>
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		<title>Comment on Manga Miscellany I by elainebaker</title>
		<link>http://playpit.ch/2009/09/manga-miscellany-i/comment-page-1/#comment-32</link>
		<dc:creator>elainebaker</dc:creator>
		<pubDate>Thu, 03 Sep 2009 01:39:58 +0000</pubDate>
		<guid isPermaLink="false">http://playpit.ch/?p=132#comment-32</guid>
		<description>Excellent phrase</description>
		<content:encoded><![CDATA[<p>Excellent phrase</p>
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		<title>Comment on Opinion: Why Games Journalism Feels the Global Economic Pinch by Playpitch</title>
		<link>http://playpit.ch/2009/08/opinion-why-games-print-feels-the-global-pinch/comment-page-1/#comment-23</link>
		<dc:creator>Playpitch</dc:creator>
		<pubDate>Fri, 28 Aug 2009 11:02:49 +0000</pubDate>
		<guid isPermaLink="false">http://playpit.ch/?p=94#comment-23</guid>
		<description>Thanks Julie, glad you enjoyed. Am keen to see where print games journalism goes in the next few years.</description>
		<content:encoded><![CDATA[<p>Thanks Julie, glad you enjoyed. Am keen to see where print games journalism goes in the next few years.</p>
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		<title>Comment on Essay: Everyday Hacks: Why Cheating Matters by Infovore &#187; Links for August 17th</title>
		<link>http://playpit.ch/2009/08/essay-everyday-hacks-why-cheating-matters/comment-page-1/#comment-11</link>
		<dc:creator>Infovore &#187; Links for August 17th</dc:creator>
		<pubDate>Mon, 17 Aug 2009 10:59:54 +0000</pubDate>
		<guid isPermaLink="false">http://playpit.ch/?p=102#comment-11</guid>
		<description>[...] Playpitch &#187; Essay: Everyday Hacks: Why Cheating Matters &quot;Cheating is hacking for the masses. It is one of many opportunities to &#8216;soft programme&#8217; our technologies and culture without heavy reliance on advanced knowledge. Cheating creates an opportunity to play with design, think about it, and tinker around. By effectively unbalancing a game, we can move behind the screen to consider games through their limits. If you put too many assets on screen with the Sonic debug mode, the system would freeze and crash. In this it taught young players an important truth about games; that they aren&#8217;t infinite systems, but rather careful gestures reliant on an economy of elements. Cheats of the kind seen in Sonic fostered a generation of gamers to be both critical and respectful of what games are. Knowing that the level is one configuration among many comes from a point of view only afforded through cheating.&quot; David Surman is writing more about games, and it is a good thing. (tags: games cheating hacking mastery sonic systems manipulation rules ) [...]</description>
		<content:encoded><![CDATA[<p>[...] Playpitch &raquo; Essay: Everyday Hacks: Why Cheating Matters &#8220;Cheating is hacking for the masses. It is one of many opportunities to &lsquo;soft programme&rsquo; our technologies and culture without heavy reliance on advanced knowledge. Cheating creates an opportunity to play with design, think about it, and tinker around. By effectively unbalancing a game, we can move behind the screen to consider games through their limits. If you put too many assets on screen with the Sonic debug mode, the system would freeze and crash. In this it taught young players an important truth about games; that they aren&rsquo;t infinite systems, but rather careful gestures reliant on an economy of elements. Cheats of the kind seen in Sonic fostered a generation of gamers to be both critical and respectful of what games are. Knowing that the level is one configuration among many comes from a point of view only afforded through cheating.&#8221; David Surman is writing more about games, and it is a good thing. (tags: games cheating hacking mastery sonic systems manipulation rules ) [...]</p>
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